Difference between revisions of "Kal's Custom Weapons"

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(What are Protection & Stability?)
(What is Penetration?)
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=== What is Penetration? ===
 
=== What is Penetration? ===
  
A weapon's Penetration rating is direct armor penetration. Armor 'soaks' damage (see Protection & Stability, below), and Penetration counters armor point for point.  
+
A weapon's Penetration rating is direct armor penetration. Armor 'soaks' damage (see Protection & Stability, below), and Penetration counters armor point for point. Penetration is good for around -2 protection and -1 stability, but will vary depending on the level of the penetration involved.
  
 
'''Example:''' Kal is wearing an Armored Duster with a Protection rating of 5 and a Stability rating of 2. He is shot by a weapon that does 10 wound damage and 5 stun with 2 points of Penetration. Kal takes 3 wound damage and 0 stun.
 
'''Example:''' Kal is wearing an Armored Duster with a Protection rating of 5 and a Stability rating of 2. He is shot by a weapon that does 10 wound damage and 5 stun with 2 points of Penetration. Kal takes 3 wound damage and 0 stun.

Revision as of 18:25, 27 November 2013

Kal's Custom Weapons
Business Name

Kal's Custom Weapons

Owner's Name

Kallahan Shamaria & Carmen Shamaria

Location of Business

Eavesdown Docks, Persephone

Products for Sale

Firearm Modifications
Blades & Bladed Weapons
Armor Modifications

Hours of Operation

Flexible

Status of Business

Active


About Us

Kal's Custom Weapons has been serving the citizens of the Allied Planets from their shop at Persephone's Eavesdown Docks for more than 10 years. Whether you're looking to have a family heirloom restored, have some cosmetic work done to make your signature weapon more distinct, or modify the functionality and/or accuracy of your weapon, we're here to help. We work with both firearms and bladed weapons, and can do armor customization as well! No order too small.

For inquiries or to place an order please visit our shop or +wave Kallahan and Carmen.

Delivery service available!

NOTE: We don't (usually) sell guns, just customize them. However, if you're looking for a hard-to-find piece we might be able to help.

Catalog

(All prices listed in credits. Unless otherwise specified, all Modifications affect the code of a weapon or armor.)

Gunsmithing

~~FIREARM MODIFICATION DETAILS~~
  Barrel: Threading - Allows for the fitting of a Supressor.
  Barrel: Rifling - Increased accuracy & damage.
  Barrel: Larger Barrel - Allows for larger ammo type.
  Barrel: Longer Barrel - Increased accuracy.
  Cartridge Expansion - Allows for more ammo to be loaded into a gun.
  Custom Grips - Cosmetic, no code changes.
  Rechamber - Allows for larger ammo type.
  Sights - Increase accuracy.
  Supressors - Decrease accuracy and damage, but are harder to hear.
  Tactical Lights - Increase accuracy.
~~GUN BARRELS~~
  50 - Threading (All Types)                 50 - New Barrel (Handgun)
  50 - Rifling (Handgun)                    100 - New Barrel (Rifle/Shotgun)
 100 - Larger Barrel (Handgun)              100 - Longer Barrel (Handgun)
 100 - Rifling (Rifle/Shotgun)              200 - Larger Barrel (Rifle/Shotgun)
 200 - Longer Barrel (Rifle/Shotgun)
~~CUSTOM FIREARM GRIPS~~
 100 - Rubber (Handgun)                     500 - Hardwood (Handgun)
 200 - Plastic (Handgun)                    600 - Ivory (Handgun)
 200 - Rubber (Rifle/Shotgun)               600 - Metal/Alloy (Rifle/Shotgun)
 300 - Metal/Alloy (Handgun)                700 - Bone/Antler (Rifle/Shotgun)
 400 - Bone/Antler (Handgun)               1000 - Hardwood (Rifle/Shotgun)
 400 - Plastic (Rifle/Shotgun)             1200 - Ivory (Rifle/Shotgun)
~~FIREARM CHAMBER & CARTRIDGE MODIFICATINOS~~
 200 - Rechamber (Handgun/Rifle/Shotgun)    350 - 20 Bullet Cartridge Expansion
 200 -  5 Bullet Cartridge Expansion        400 - 25 Bullet Cartridge Expansion
 250 - 10 Bullet Cartridge Expansion        450 - 30 Bullet Cartridge Expansion
 300 - 15 Bullet Cartridge Expansion        500 - 35 Bullet Cartridge Expansion
~~FIREARM SUPRESSORS~~
  25 - Bottle of Replacement Liquid (Water/Gel/Oil/Grease)
  25 - Plastic (Air)                        175 - Aluminium (Air)
  50 - Plastic (Metal Mesh)                 200 - Aluminium (Metal Mesh)
  75 - Plastic (Liquid)                     225 - Aluminium (Liquid)
 100 - Steel (Air)                          250 - Titanium (Air)
 120 - Steel (Metal Mesh)                   275 - Titanium (Metal Mesh)
 150 - Steel (Liquid)                       300 - Titanium (Liquid)
~~FIREARM TACTICAL LIGHTS~~
  50 - Basic
 100 - Standard
 150 - Deluxe
~~BASIC FIREARM SIGHTS~~
  ~Available in Optic, Cross Hair, RGB, Circle, or Laser Dot~
 100 -  2x Zoom
 200 -  4x Zoom
 300 -  6x Zoom
 400 -  8x Zoom
 500 - 10x Zoom
~~STANDARD FIREARM SIGHTS~~
  Models Include: Infrared, Holographic, Thermal, and Digital
    ~Available in Optic, Cross Hair, RGB, Circle, or Laser Dot~
 200 -  2x Zoom
 300 -  4x Zoom
 400 -  6x Zoom
 500 -  8x Zoom
 600 - 10x Zoom
~~DELUXE FIREARM SIGHTS~~
  ~These Sights come with holographic, digital, infrared, and thermal capabilities~
     ~Each Sight is available in Optic, Cross Hair, RGB, Circle, or Laser Dot~
1000 -  5x Zoom           3000 -  7x Zoom          5000 -  9x Zoom
2000 -  6x Zoom           4000 -  8x Zoom          6000 - 10x Zoom

Blacksmithing

~~CUSTOM BLADES~~
 100 - Scalpel            400 - Sword Cane         1500 - Cutlass
 200 - Cane               500 - Main Gauche        2000 - Scimitar
 250 - Throwing Knives    600 - Kukri Blade        2500 - Nodachi
 275 - Knife/Dagger       750 - Throwing Axe       3000 - Battle Axe
 300 - Katana             1000 - Epee

Armorsmithing

~~ARMOR MODIFICATION DETAILS~~
 Coming Soon
~~ARMOR~~
 Coming Soon

Miscellaneous

~~Ammunition~~
  We do not stock ammunition for sale, but we can order all types of legal ammunition for our customers. Pricing varies according to caliber and quantity. 
  Please note that some ammunition types have license requirements:
    Hollow Point - ***
    Armor Piercing - ****
    Armor Piercing Incendiary - ***** (Alliance Only)
~~CUSTOM DESIGN MODIFICATION DETAILS~~
  Engraving - Cosmetic, no code changes.
  Enameling - Cosmetic, no code changes.
  Etching - Cosmetic, no code changes.
~~CUSTOM DESIGNS~~
Etching                  Engraving                Enameling
 100 -  Small             200 -  Small             300 -  Small
 200 - Medium             300 -  Medium            400 -  Medium
 300 - Large              400 -  Large             500 -  Large

FAQ

Can you sell me a gun?

We do not stock firearms and have no vendor in our shop, but if you are willing to wait we can order pretty much anything for you as long as you are licensed to carry it. Also, if you are looking for something uncommon or rare we can probably track it down for you. Most of our customers bring their weapons to us for customization, but if you want us to build you something from the ground up we can do that too.

How much do custom blades cost?

That is a complicated question. Our catalog lists our prices for custom crafted blades with stock stats, accuracy guaranteed at 100% or higher, depending on what the base is for the weapon. This will be a well balanced high quality blade, crafted by Kallahan. A masterwork blade with maxed out stats will run you about 30k credits. Mid-range is about 11k credits. Everything else is somewhere in between. You can spend as much or as little as you like, depending on the stats you want.

Why is it so complicated?

We have to spend money and make rolls for every blade we produce. The more powerful the weapon, the harder the rolls and the greater the possibility of multiple attempts required for success. Since we lose money each time we fail, we have to build the cost of failure into the final product. As such, the lower level customs are cheaper than the higher level ones, point for point.

Can I upgrade my custom blade later?

Unfortunately, no. Once the blade is crafted, its stats are fixed and cannot be modified the way that firearms can.

What are the maximum stats available for custom blades?

All custom blades have 100% accuracy or the base for the blade template, whichever is higher. (Generally, 100-110%) The maximum Penetration for a custom blade is 5. The maximum damage/stun for a custom blade is +30%.

Why is damage/stun for custom blades expressed as a percentage?

Melee weapon damage is based on strength, so it varies depending on who is holding the weapon. The base percentage is invisible to us when we look at the weapon, all we see is the damage as calculated based on our strength. However, if you are holding the weapon and its damage is 10, divide that by your strength to find out the base % for the weapon. Then you can see how adjusting the percentage would scale that up. (Strength x % = damage). You can calculate stun the same way.

Example: Your strength is 40 and you are holding a Katana that says it does 9 damage and 5 stun. 9/40 = 22% & 5/40 = 12%. To go a step farther, you can compute that a masterwork katana with the maximum upgrade to damage possible would be 52% damage, 32% stun. For a 40 strength character, this would be 20 damage & 12 stun.

What is Penetration?

A weapon's Penetration rating is direct armor penetration. Armor 'soaks' damage (see Protection & Stability, below), and Penetration counters armor point for point. Penetration is good for around -2 protection and -1 stability, but will vary depending on the level of the penetration involved.

Example: Kal is wearing an Armored Duster with a Protection rating of 5 and a Stability rating of 2. He is shot by a weapon that does 10 wound damage and 5 stun with 2 points of Penetration. Kal takes 3 wound damage and 0 stun.

What are Protection & Stability?

Armor's Protection rating is applied toward incoming wound damage, reducing it by the rating. Similarly, armor's Stability rating is applied toward incoming stun damage, reducing it by the rating.

Example: Kal is wearing an Armored Duster with a Protection rating of 5 and a Stability rating of 2. He is shot by a weapon that does 10 wound damage and 5 stun. He takes 5 wound damage and 3 stun, after armor is factored in. (+attack adjusts for equipped armor automatically, so normally there is no need to compute.)

Kal hasn't logged on in ages, how can I order?

Page, wave or @mail Carmen. All new orders should be placed through Carmen unless you speak with Kal directly about it. Orders are still being processed even while Kal is away, he's busily working in the background.