Difference between revisions of "Culture: any"
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− | ==''+sinfo Culture''== | + | ==''+sinfo Culture: any''== |
{{Infobox SinfoSkill | {{Infobox SinfoSkill | ||
− | | skill = Culture | + | | skill = Culture: any |
| untrained = No | | untrained = No | ||
| adjusters = 25% Intelligence. | | adjusters = 25% Intelligence. |
Latest revision as of 18:12, 7 November 2013
+sinfo Culture: any
Can Be Used Untrained? | |
No | |
Skill Adjusters | |
25% Intelligence. | |
Pre-Approved Focuses | |
Alliance, Buddhism, Christianity, Commonwealth, Companion, Earth-that-was, Independents, Islam, Nobles, Occult, Paganism, Underworld. |
The knowledge of a culture or race beyond basic knowledge of these cultures, if any is had. History is a key part of this aspect, and used in conjunction with the skill History:, can help in rolls in this aspect.