Culture: any

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+sinfo Culture: any

Culture: any
Can Be Used Untrained?

No

Skill Adjusters

25% Intelligence.

Pre-Approved Focuses

Alliance, Buddhism, Christianity, Commonwealth, Companion, Earth-that-was, Independents, Islam, Nobles, Occult, Paganism, Underworld.

The knowledge of a culture or race beyond basic knowledge of these cultures, if any is had. History is a key part of this aspect, and used in conjunction with the skill History:, can help in rolls in this aspect.