Noble Rules

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Expectations for Noble Characters

-Roleplay:
Members of the NOH guild must be online and available for RP a minimum of two hours per week, per ranking of noble level. (ie: 2 hours for a Lord/Lady, 4 hours for a Baron/Baroness, etc.) At least one of those two hour chunks per week must be on the public grid, available to those outside of their regular org(s).

-TP/Large Scenes/RP Events:
Members of NOH will be responsible for the coordination and running of one grid-wide plot or scene once per month.
Members of NOH will be responsible for the coordination and planning of a NOH related plot or scene once every three months.

-Alliance:
Members of NOH are expected to maintain clean criminal records. This can be accomplished either through not being criminals, or through bribery. They must have at least the believable appearance of being supporters of the Alliance.
If a member of nobility needs to resort to bribery of the Alliance or Parliament to expunge a record or obtain a favorable verdict for self/spouse/child, staff will inform the noble member of the cost to do so, to be paid into the account of either the Alliance org or the Gov org, as directed.

-Companions:
Members of NOH are expected to be clients in good standing with the Companion's guild. The do not have to actively hire or work with Companions, but they must be known to the guild and possess a good name with them.

-Businesses/orgs/ships/etc.
Members of NOH are expected to own/operate at least one on-grid business, charity, household, or factory that contributes to RP, equipment, ship maintenance/upgrades, or cargo-running on the grid.
In addition, they will maintain an org for employment of PC's to run said organization. Nobles can run more than one business should the choose, and be able to afford them. The maximum number of coded businesses a noble can own on the grid is three, and of the three, only on can be a factory or a shipyard.